


You can also read this threadto be reassured. We are building our own test plugins and working with our third party developers to make sure these new pathways have been tested experimentally. In X-Plane 11, the first plugin to run CEF would ‘own’ it this new setup allows X-Plane and all plugins to share CEF and should make it easier for plugins that need to access web pages to do so. In X-Plane 12 we run Chromium Embedded Framework (CEF) at startup. We are making the FMOD API available to plugins (in a few different ways) so that plugins that generate sound can interact with the full 3-d sound environment. Plugins that use OpenAL in X-Plane 12 will need to package OpenAL themselves. X-Plane itself hasn’t used OpenAL in years, and we are in no position to support it. The X-Plane SDK supports the new ARM M1 Macs. With the new major version we are making some changes to the plugin environment:
